Home THE ENGINE GAMES NEWS JOB OPENINGS THE ENGINE GAMES NEWS JOB OPENINGS

Realtime Interactive Water Waves

In this master thesis report a new method for simulating waters surface waves is presented. The method is well adapted for real-time applications and has been developed with computer games in mind.

By simulating the water surface at several different resolutions simultaneously using a construction similar to Laplacian Pyramids dispersion is handled approximately resulting in a complex behavior.

The simulation is also extended with a dynamic level of detail method and phenomenological models for boundaries and high frequency waves. This method is prototyped inside the Frostbite engine developed at DICE and runs at 3 ms per time step on a single core of a Intel Xeon processor with high quality results.

Download Paper

Related News

Music, and how it is essential to our interactive experiences

Electronic Arts Inc.
Dec 5, 2025
Explore how music, technology, and creative collaboration are redefining game experiences and shaping the future of play at EA.

EA adds eight new patents to industry-first accessibility patent pledge

Electronic Arts Inc.
Dec 3, 2025
Electronic Arts celebrates five years of its industry-first accessibility patent pledge by adding eight more patents, reinforcing its commitment to accessible gaming.

Celebrating SEED: A decade of discovery and innovation at EA

Electronic Arts Inc.
Nov 18, 2025
Celebrating SEED’s 10 year anniversary, featuring key technological breakthroughs from EA’s applied research and innovation group.